Archive for the ‘entrepreneurship’ Category

San Diego’s 1st SuperHappyDevHouse (SDSHDH1)

Sunday, July 4th, 2010

Update 7/11/2010: Coverage of the event from the Del Mar Times by Steve Perez!

San Diego’s 1st ever SuperHappyDevHouse was a blast and success! Special thanks to Erica and Richard for hosting the hackathon :) We had about 17-18 software + hardware folks (and one reporter! we have no idea how that happened). The venue was perfect, people brought snacks, drinks, lawn chairs, and we ordered pizza. Most of the attendees are not surprisingly, from the San Diego Hacker News meetup.

While the attendance was really great good for the SDSHDH1, I suspect that it would have been as much as 30% higher if the semester was in session as many of those who voiced interest are college students from the nearby UCSD. Below are some pictures and videos from the event. I’m already looking forward to the next one! :) Thanks to all who stopped by—”network effects” is key to having a fun SHDH ;)

SDSHDH1

SDSHDH1

SDSHDH1

Idea –> Drawing –> Prototype –> Is this what I want to spend my life doing?

Sunday, May 16th, 2010

One of Jack Dorsey’s key points, paraphrased:

Draw out your ideas, share it immediately, and get instant feedback on what works and what don’t. If it’s not working, then shelve it. Some elements of it might pop up later. How do you quickly move from idea –> drawing –> prototype –> to a position where you can say, “this is what I want to spend my life doing”. Or “something I want to put away for now so that I can draw out the next idea.”

Just 16 mins!

Entrepreneurial Thought Leaders: Marc Andreessen

Sunday, May 16th, 2010

This is an awesome 1 hour video that I watched over and over just to make sure I absorbed all the points from the awesome serial entrepreneur himself—Marc Andreessen. If I had more time, I’d transcribe it.

RB @Evan William’s How to Evaluate a New Product Idea

Sunday, April 11th, 2010

Note: This is another gem of a post from Evan Williams; dated, but still pertinent even as of today. I’m “re-blogging” it here, for safekeeping!

I’ve been thinking about a number of new product ideas lately. In doing so, I’ve been trying to come up with a more structured way of evaluating them. Here’s a first attempt at defining that. It’s not as clear as I’d like it to be. But perhaps you’ll find it useful.

Tractability

Question: How difficult will it be to launch a worthwhile version 1.0?

Blogger was highly tractable. Twitter was tractable, but sightly less-so because of the SMS component. Google web search had quite low tractability when they launched it. Vista?: About as low as you can get.

Tractability is partially about technical difficulty and much about timing and competition—i.e., How advanced are the other solutions? Building a new blogging tool today is less-tractable, because the bar is higher. Building the very first web search engine was probably pretty easy. Conversely, building the very first airplane was difficult, even though there wasn’t any competition.

In general, if you’re tiny and have few resources, tractability is key, because it means you can build momentum quickly—and momentum is everything for a startup. However, tractability often goes hand and hand with being early in a market, which has its own drawbacks (e.g., obviousness, as we’ll discuss below).

If you’re big and/or have a lot of resources—or not very good at spotting new opportunities, but great at executing—a less-tractable idea may be for you. It may take longer to launch something worthwhile, but once you crack the nut, you have something clearly valuable.
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RB @Evan William’s 10 rules for startups

Wednesday, January 6th, 2010

So good I’m RB’ing (re-blogging) it. Just in case the original ever gets taken down.

#1: Be Narrow
Focus on the smallest possible problem you could solve that would potentially be useful. Most companies start out trying to do too many things, which makes life difficult and turns you into a me-too. Focusing on a small niche has so many advantages: With much less work, you can be the best at what you do. Small things, like a microscopic world, almost always turn out to be bigger than you think when you zoom in. You can much more easily position and market yourself when more focused. And when it comes to partnering, or being acquired, there’s less chance for conflict. This is all so logical and, yet, there’s a resistance to focusing. I think it comes from a fear of being trivial. Just remember: If you get to be #1 in your category, but your category is too small, then you can broaden your scope—and you can do so with leverage.

#2: Be Different
Ideas are in the air. There are lots of people thinking about—and probably working on—the same thing you are. And one of them is Google. Deal with it. How? First of all, realize that no sufficiently interesting space will be limited to one player. In a sense, competition actually is good—especially to legitimize new markets. Second, see #1—the specialist will almost always kick the generalist’s ass. Third, consider doing something that’s not so cutting edge. Many highly successful companies—the aforementioned big G being one—have thrived by taking on areas that everyone thought were done and redoing them right. Also? Get a good, non-generic name. Easier said than done, granted. But the most common mistake in naming is trying to be too descriptive, which leads to lots of hard-to-distinguish names. How many blogging companies have “blog” in their name, RSS companies “feed,” or podcasting companies “pod” or “cast”? Rarely are they the ones that stand out.
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